Rogue Trader II - ***RECRUITING***

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Rogue Trader II - ***RECRUITING***

Postby LegionoftheFirst » Sun Oct 11, 2015 3:13 am

Hey guys, Legion here. :twisted:

As you may have heard, we're trying to get a new Rogue Trader game going. So, this is a thread for recruiting. No definite plans for the start date, but we're trying to get a group together.

A new rogue trader. A new crew. A new group of misfits and madmen. Same old Inquisitor! We're trying for a huge group, really trying to get the spirit of the 41st Millenium....to be one of untold billions in the Grim Darkness of that time. So grab your lasgun. Take up your chainswords and your power armor. Rise with us, my brothers! Venerate the Immortal Emperor and claim glory for the Imperium!

If you're one of the manliest men in the universe and ready for an insane take on the Warhammer 40K universe, let us know and sign up below!!!
"And He asked him, 'What is thy name?' And he responded saying, 'My name is Legion, for We are Many!'"
Mark V, Verse 9
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Re: Rogue Trader II - ***RECRUITING***

Postby Raiz » Sun Oct 11, 2015 3:15 am

Bam.
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Re: Rogue Trader II - ***RECRUITING***

Postby Brian » Sun Oct 11, 2015 1:14 pm

Depends a bit on the dates/times but I'd be interested. You playing with the Savage Worlds system again?
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Re: Rogue Trader II - ***RECRUITING***

Postby theimmovablewall » Sun Oct 11, 2015 9:25 pm

i'm interested, as long as scheduling works out.
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Re: Rogue Trader II - ***RECRUITING***

Postby Protesilaus » Sun Oct 11, 2015 11:14 pm

Savage Worlds, we'll discuss character creation once we have a group ready.
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Re: Rogue Trader II - ***RECRUITING***

Postby DantePendragon » Mon Oct 12, 2015 3:23 pm

I still really would like to play a Rouge Trader game focusing on Exploration and Diplomacy, but that didn't seem to be what the group was interested in.
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Re: Rogue Trader II - ***RECRUITING***

Postby Brian » Mon Oct 12, 2015 7:48 pm

I'd be in favor of doing that instead of having it be combat heavy. Savage Worlds is not ideal for that though (at least, that's my takeaway from the system).
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Re: Rogue Trader II - ***RECRUITING***

Postby Protesilaus » Mon Oct 12, 2015 9:44 pm

We can discuss the specifics later, we can try another system like Fate as a test run if there is interest.
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Re: Rogue Trader II - ***RECRUITING***

Postby Brian » Mon Oct 12, 2015 10:13 pm

Protesilaus wrote:We can discuss the specifics later, we can try another system like Fate as a test run if there is interest.


BTW, did something happen to the new crew (the one you're releasing now)? Or is this going to be an additional game to that one?
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Re: Rogue Trader II - ***RECRUITING***

Postby Protesilaus » Mon Oct 12, 2015 10:18 pm

Additional game, its been hard getting the full crew together, so I want the option of running games for independent groups so we can keep recording content.
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